Werewolfs....

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Werewolfs....

Post  Zarrik on Sat Jun 07, 2008 2:01 am

Guys there is a werwolf NPC in the game right now but he just changes your form and increases your run speed, we are working on a werewolf class that will replace the werewolf race. I know many of you are anxious to become werewolfs but you might want to wait until we have finished creating the class. Sorry for the wait guys.


Last edited by Zarrik on Sun Jun 08, 2008 10:29 pm; edited 3 times in total

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Re: Werewolfs....

Post  Syeeb on Sun Jun 08, 2008 2:51 am

Any idea when the werewolf class will be in?

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Re: Werewolfs....

Post  Zarrik on Sun Jun 08, 2008 10:29 pm

Sorry I do not... we are working on it now but I cannot be sure when we will have it finished. But it is gonna be a really cool class when it is finished!

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Re: Werewolfs....

Post  Zarrik on Sun Jun 08, 2008 10:30 pm

By the way, you guys can post anything that you think would be cool for the Werewolf class, and we will see what we can do about it.

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Re: Werewolfs....

Post  Zarrik on Sun Jun 08, 2008 11:03 pm

Alright the werewolf class will be done in the next couple of days everyone....

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Re: Werewolfs....

Post  Syeeb on Mon Jun 09, 2008 4:54 pm

COOL

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Re: Werewolfs....

Post  Zarrik on Mon Jun 09, 2008 8:19 pm

The Werewolf class is in !!!!!

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Re: Werewolfs....

Post  Zarrik on Mon Jun 09, 2008 8:21 pm

You must be a Guardian (hib fighter) Viking (mid fighter) or Fighter (alb fighter) to become a werewolf.

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Re: Werewolfs....

Post  Zarrik on Tue Jun 10, 2008 2:11 am

Here are a list of thier current abilities in Bloodlust:

Level 1- Leap (Leaps over a great distance)
Level 10- Animal Regeneration (Activates werewolf regeneration)
Level 10- Slash Flesh (Deals damage to the target and steals health)
Level 15- Howl (Taunts the Target)
Level 20- Rip Flesh (Upgrade to Slash Flesh)
Level 25- Travel By Night (Teleports users group to users bind point)
Level 30- Werewolf Regeneration (Upgrade to Animal Regeneration)
Level 30- Tear Flesh (Upgrade to Rip Flesh)
Level 40- Ravage Flesh (Upgrade to Rip Flesh)
Level 50- Lykan Regeneration (Upgrade to Werewolf Regeneration)
Level 50- Bloodlust (Deals damage and steals health AOE)

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Re: Werewolfs....

Post  cdweiser on Mon Jun 16, 2008 4:39 pm

slash flesh dose animal regeneration spell...

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Werewolf + Night = Woot!

Post  Derek in OH on Wed Jun 18, 2008 1:21 am

Zarrik wrote:By the way, you guys can post anything that you think would be cool for the Werewolf class, and we will see what we can do about it.

Extra love when it is dark, of course. Exclamation

Maybe force shapechange at night.
Extra Stamina regen at night.
That sort of thing.

Not sure if you can query the in-game time of day, but just a thought.
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Re: Werewolfs....

Post  Zarrik on Fri Jun 20, 2008 1:08 pm

Yeah that is actually something we wanted to do, but we cannot find a way to make the game automatically change you at nighttime Sad

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Re: Werewolfs....

Post  Zarrik on Fri Jun 20, 2008 1:14 pm

cdweiser, we will try and get that fixed ASAP.

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WEREWOLF THE PACK LEADER

Post  Razmataz on Tue Jun 24, 2008 12:58 am

I WANT TO CONGRADULATE WEREWOLF ON BEING THE FIRST LEVEL 50 PLAYER WEREWOLF.

WHEN HE GETS TIME HE WILL TRY AND DISPLAY THE SPELLBOOK AND SOME OF THE STYLES TO THIS CLASS. THIS MAY HELP YOU ALL WHO FOLLOW IN THIS CLASS TO MAKE IT MORE ENJOYABLE.

THANK ZARRIK (ADMIN) FOR THIS FUN CLASS HE HAS MADE FOR ALL WHO YOU REALLY ENJOY PLAYING THIS CLASS.

RAZ
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Werewolf posting some stuffs

Post  slitthrout on Tue Jun 24, 2008 1:39 am

Cool Pic Of Werewolf Form (Full Scorched Armor and Flaming Werewolf Claws)
http://illiweb.com/fa/pbucket.gif

Pic Of Me Demonstrating Howl Skill (Ranged Taunt)
http://illiweb.com/fa/pbucket.gif

The Werewolf Spellbook Bloodlust
http://illiweb.com/fa/pbucket.gif

Id Also Like To Thank Zarrik For Creating Such A fun Class And Razmataz For Well Being Such A Cool Gm
Well Im Off To Farm Some More Magma Rocks Have Fun All And RAOC RULES!!!

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Re: Werewolfs....

Post  The_Guest on Tue Jun 24, 2008 8:02 pm

Please post pics in viewable form. I can't see anything in that quality

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Re: Werewolfs....

Post  Wolfbane on Tue Jul 08, 2008 12:46 am

Zarrik wrote:Yeah that is actually something we wanted to do, but we cannot find a way to make the game automatically change you at nighttime Sad


there is a ingame command to find the game time and if u find how to work with that u may be able to implemit te morph i know this is possible by sum live mobs come only on certaint hours and so on but as to do it sorry i do not know D:
afro farao king
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better pic of Werewolf Spell Book :P

Post  slitthrout on Sun Jul 13, 2008 2:53 am

http://illiweb.com/fa/pbucket.gif

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werewolf trainer

Post  Razmataz on Mon Aug 11, 2008 2:07 pm

the werewolf trainer can be found just out side of cots east of the village, as shown here.

http://illiweb.com/fa/pbucket.gif
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Re: Werewolfs....

Post  Zarrik on Fri Sep 19, 2008 1:47 am

BTW everyone I never mentioned that the werewolf ability "Leap" was originally created to teleport to the enemy.... if you auto stick the target and cast leap you will pretty much teleport to the enemy.
just thought I would let you guys know because it really makes the werewolfs much funner!

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Re: Werewolfs....

Post  slitthrout on Fri Jan 01, 2010 2:33 am

first level 50 werewolf is coming back to RAOC Very Happy if i can get it to work again

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Re: Werewolfs....

Post  Guillaume on Mon Aug 23, 2010 2:15 pm

Hello Voila 2 custom class does not work any more!

Werewolf and Dreadknigh not one more style of weapons.

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Re: Werewolfs....

Post  Guillaume on Tue Jul 26, 2011 3:46 pm

up ++

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Re: Werewolfs....

Post  Guillaume on Mon Dec 15, 2014 4:18 pm

new up !

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Re: Werewolfs....

Post  Guillaume on Sun Feb 15, 2015 1:31 am

up IG no style weapon, Trainer "mute" !

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Re: Werewolfs....

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